Games of future past

Games of future past

In ‘Retro Game Design,’ Ian Bogost, the Barbara and David Thomas Distinguished Professor and director of film and media studies in Arts & Sciences, introduces students to the history, aesthetics and idiosyncratic technology of the iconic Atari 2600 gaming console.
Building bonds with cardboard and glue

Building bonds with cardboard and glue

Each Thursday last spring, kids excitedly cut cardboard and glued construction paper as Washington University students guided and encouraged them to investigate, experiment and build. In “Explore and Contribute,” students from across the university create curricula and then teach elementary students hands-on problem-solving projects revolving around issues like climate change and homelessness. During the 2023 […]
Focusing on urban issues

Focusing on urban issues

Master of Urban Design students travel the world in the Sam Fox School’s “Global Urbanism Studio,” getting the opportunity to deepen their understanding of issues facing cities.
Life and death decisions

Life and death decisions

In the “Engineering Ethics and Sustainability” taught by Sandra Matteucci of the McKelvey School of Engineering, students explore the lessons to be learned from deadly ethics failures.
View More Stories